kind a constant obstacle, you must decide whether to follow orders in an attempt to win trust or be subversive and bring about chaos. You are sent to the planet of Akritas, an isolated world on the fringes of the galaxy, to serve the human occupants.
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This all leads to a multitude of endings – creators of episodic ‘choice-driven’ adventures should take note.įrom the makers of The Deed, this is another journey into a dystopian sci-fi setting, this time you are in control of an android whose creator gifted it with free will. These will affect your relationships with the other characters, as well as their fates. This all creates a non-linear gameplay experience.īut your choices have consequences. You can pick a lock, find a key, or blast a hole in the wall to enter a room.
You can opt to fight at close quarters, sneak past enemies, or toss a grenade. This game is underpinned by a very strong narrative, but it is the range of choice that makes it stand out. You must lead a band of prisoners of the state to escape and ultimately freedom. The first of our titles set in a dystopian sci-fi future, City of Chains (Astronomic Games) puts you in the boots of fugitive Holt Allaway. Each playthrough is incredibly dark but also incredibly entertaining. These scenarios genuinely make you want to play them over and over, having a different character take the fall each time. Any missteps, however, and you’ll be off to jail. If you have played your cards right, you’ll get away with it. It’s like Cluedo in reverse!Īfter dinner, you get the chance to strike, committing the eponymous deed and getting out of there before anyone sees you.
You may pick up two items – a murder weapon and potentially incriminating evidence, which you then must plant in the right place to set someone up. This helps you glean vital information to later pin the blame on somebody else.
In the first part of the game, you explore the house and speak to the various characters. You play an estranged family member returning home intent on killing one of your relatives.
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The Deed series from Pilgrim Adventures literally gets away with murder. They also cost small change (and you can even get most of your outlay back through Steam trading cards!). They are well-written stories with challenging choices and plenty of surprises. These are games that go beyond the classic zoom-in battle encounters and do things differently. There are, however, many gems that shine through. They try to lure us in with overly-curvaceous anime cover characters (who never look anything like that in the game) and offer the same old JRPG-style gameplay. The slew of titles released under the RPG Maker banner in the last few years has, naturally, meant a lot of dross on the virtual shelves. Recent updates to the engine for RPG Maker MV have made it incredibly user-friendly, and Steam has helped the latest iterations reach a global audience.
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PC Gamer has chronicled the rise of RPG Maker titles on Steam reporting 135 new releases in 2016 alone. I have a gaming confession to make – I have a growing passion for RPG Maker games (this is, of course, a niche interest and nothing to do with an ageing laptop or a stingy games budget!)Īnd I’m not alone.